Kevin Audrain

Kevin Audrain

Lead Architect, Open Game Stack | Senior Simulation Engineer

I specialize in building simulation architectures that prioritize long-term sustainment over short-term licensing. My mission is Sovereign Computing: ensuring that the tools we use to build critical infrastructure cannot be revoked, deprecated, or locked behind a subscription.

With over 20 years of experience spanning Naval Nuclear Propulsion and commercial game development, I bridge the gap between "Indie" creativity and "Defense" rigor. I advocate for the Modular Open Systems Approach (MOSA) to eliminate vendor lock-in for long-lifecycle projects.

Active Architectures

Open Game Stack (OGS)
Lead Architect & Founder | 2026 - Present

A "Sovereign Game Development Stack" designed for dual-use application in Defense and Indie sectors. OGS versions the entire creative environment (Engine + Tools) alongside the source code to ensure total reproducibility for 20+ years.

Godot 4.3 Blender Krita Git LFS MOSA

View The Manifesto →

Sovereign Infrastructure Research
Personal Research | Decentralized Systems

Exploring the intersection of sovereign finance and sovereign computing. Managing node infrastructure to test resilience in non-permissive network environments.

Umbrel Bitcoin Knots Lightning Network Self-Hosted Cloud

Contact

Based in the Hampton Roads, VA Metropolitan Area.
LinkedIn | GitHub